An 10-hour course introducing experience design skills to tackle critical environmental issues.
Become part of a global community of learnings and practitioners that leverage experience design to create meaningful change on key environmental issues.
This course provides foundational methods, models, and case studies from various disciplines, offering you the tools to create meaningful and transformative experiences.

Course Fee
We offer three tiers with the intention to make it accessible to all. The cohort module has a separate cost with a form to apply to a scholarship.
The course fee is a donation to WeWilder. One of the impact experiences that has contributed to this course, was an important stepping stone for some of the contributors and is struggling financially this year. They combine nature experiences with community development alongside bison rewilding in rural Romania.
If you want to apply for a scholarship for the self-paced or the course please use this form: https://pandalabs.typeform.com/to/JRqWxTGV
Is this course for you?
-> Are you frustrated by seeing traditional approaches for positive change fail ?
-> Are you curious how to apply experience design to pressing environmental challenges ?
-> Are you wanting to be part of a movement aiming to reconnect humans to each other and nature ?
What You Will Learn?
This course is intended to be the very first step - or conversation starter - in your journey with impact experience design. This course aims to:
- Inspire & Expand – Develop curiosity and confidence to explore the role of Impact Experience Design (IXD) in planetary change, recognizing its potential to deepen engagement, empathy, and impact.
- Understand & Analyze – Describe the foundations of IXD, including its key principles, frameworks, and tools, and analyze real-world cases demonstrating its application in social and planetary contexts.
-
Apply & Experiment – Identify opportunities to integrate IXD into your personal and professional work, design more intentional and transformative experiences.
Curriculum
Get an overview of the course modules below. We combined video lectures, reads, exercises and audio. You hear various perspectives on the topic of Impact Experience Design, real-world cases from various disciplines and get tools that you can use to design your own impact experience. Through-out the learning journey we invite you to reflect and test some small exercises yourself.
- After building the core, how do I make the experience come to life? Core tools
- Core Tool: Transformative Storytelling (29:33)
- Core Tool: Multisensory Experiences (16:36)
- Core Tool: Empathy (23:04)
- Core Tool: Regulating the Nervous System (15:21)
- Core Tool: Worldbuilding (10:56)
- Real-world cases: Making Your Experience Unique (Games & Nature) (26:57)
- IXD Challenge 3 & Module Summary

Frameworks & Tools
Frameworks & tools from diverse practitioners who have experimented across disciplines to bring to life powerful experiences for social impact.

Real-World Cases
An exciting roster of real-world cases that demonstrate how impact experience design has been used to create relational to systems change.

Experiential Nudges
A series of micro practices and longer challenges to help you test out your new toolkit in the context of your own life and work.
The humans
behind the course
This course brings together passionate multidisciplinary practitioners with hands-on expertise in leveraging experience design for impact - from filmmakers, sound artists, game designers, breath workers, systems consultants, wilderness guides, conservation activists and more.
Speakers & Practitioners:
Abraham Burickson | Adah Parris | Anne Merkle | Alexander Gierholz | Andy Sontag | Benjamin von Wong | Christa Coccoile | Christian Graham | Daniel Hires | David Bassuk | Eleonora Lombriser | Ian Glenn | Isabella Nardini | Jerica Cleland | Lori Cilliers | Oana Mondoc | Paul Bulncea | Pim Schachtschabel | Sam Lee
Course Design Team:
Anne Merkle | Da Sanchez | Seong Park | Faiza Koumina | Sophie Stender | Ben Donaldson
The community
The Order of the Wild is a think & do tank exploring how to leverage experience design for positive change - producing resources, convening practitioners, creating visibility for existing initiatives.
